9. Room planner¶
To setup a room and build the base this feature will be used.
A room has different features that need to be build and checked: - Defense - Source structures - Base - Roads
The following features will be included: - Road builder - Source structures - Controller structure - Defense - Base
9.1. Function list¶
Name |
Description |
|---|---|
a |
b |
9.2. How is it going to work?¶
9.2.1. Road builder¶
A road must be able to be build in the same room or to a external room.
A optimal path must be gathered using the road fatigue of a road.
9.2.2. Source/controller structures¶
Check at target if a structure needs to build/upgraded. If this is the case a check for optimal placement will be done to do the action.
9.2.3. Defense¶
Optimal wall/ramfeature building to close the base from outsiders. When using a bunker the optimal placement differs from all other bases.
This is optimized based on the least amount of ramfeatures and closest to the base.
9.2.4. Base¶
Get optimal base type first using swamp/plain terrain.
Use the optimal base type and plan that type out when possible.